You will slow down if you hit solid ground or heavily-armored Candy-cops instead of squishy gummi-folk to prevent this, click again to use one of your limited number of body-slams, which will recharge as you squash the panicked mobs of Candyland. Monitor your speed with the gage at the bottom left corner of the screen as you bounce and fly towards exodus. Follow the spinning power gage at the top of the screen to determine the best time to launch, then click your mouse. You begin each launch attempt in the ring. Top that, future launch game developers and purveyors of the bizarre! Exhibit A isīurrito Bison from Juicy Beast, in which you play a grim, roided-out minotaur in spandex briefs, kidnapped by the fascist oligarchs of Candyland to fight in their gladatorial combats, and resolved to launch himself with the combat ring's elastic ropes and propel himself to freedom, via grit, rocket shorts, and the gummi, pliable sproinginess of Candyland's fleeing citizenry.
There aren't many ways to dress up this concept, so to stand out, I surmise, new launch titles are going to have to push the envelope thematically. Launch games of all stripes have a pretty narrow premise you launch some helpless critter or contraption for distance, buying upgrades to gradually improve your chances for ultimate success on later attempts.